Suggested achievement order
Unshine Arcade — suggested achievement order
A route through the set inferred from Steam global completion rates. High-rate achievements sit in the early game; low-rate ones are late-game or deliberate challenges — so clearing the quick wins first is the efficient path.
Stage 1 · Normal progression (3)
most players get these while playing the main story, no detour needed
- Maniac — 57.8% (common, grind)
- The Egg — 80.1% (common, other)
- Welcome to the Sunshine Arcade! — 83.9% (common, other)
Stage 2 · Mid-to-late game (8)
comes naturally in the mid-to-late game; skipping content will miss these
- Heartraid — 20.2% (uncommon, other)
- Finally free — 20.3% (uncommon, other)
- Luc — 22.9% (uncommon, other)
- The Centipede — 25.8% (uncommon, story)
- Coin bonus — 31.1% (uncommon, other)
- Mike — 35.7% (uncommon, other)
- The Mech — 41.2% (uncommon, story)
- Empty Claw — 44.6% (uncommon, other)
Stage 3 · Needs a detour (9)
requires deliberately going for them, or a bit of execution
- No problem — 8.9% (rare, other)
- Coin flip realism — 10.1% (rare, other)
- Combo mastery — 11.9% (rare, grind)
- Master — 12.5% (rare, grind)
- Not my body — 15.2% (rare, other)
- Your PC is safe — 15.2% (rare, other)
- Bored or something — 15.9% (rare, other)
- Wanted Frog — 18.1% (rare, grind)
- The Fly Lord — 19.3% (rare, story)
Stage 4 · Challenge (4)
needs a specific target cleared — hidden content or higher difficulty
- Infinite abilities — 3.2% (legendary, other)
- Arms dealer — 3.7% (legendary, collection)
- Instantly rich — 4.2% (legendary, grind)
- Skilltree master — 6.8% (legendary, grind)
Stage 5 · Endgame / extreme (3)
only a tiny fraction of players have these — endgame or hardcore challenges
- Secret VP — 0.1% (mythic, other)
- Daniel Veld — 1.5% (mythic, collection)
- Pain — 1.8% (mythic, other)





